I remember once needing to code my own drawing functions for an HP48 and not having a clue how to draw line.
My first implementation worked by determining the delta increment that should be applied to both x and y from the starting (x0, y0) point to the final location (x1, y1).
Although this worked, it resulted in horrendously looking jagged lines.
To make matters worst, I also had to calculate the sign of the increments, based on the slope of the line, which added complexity to the code, making it quite ugly and slow.
Then a couple of days later I realized that a line is nothing more than the radius of a circle!
That was quite an eureka moment for me.
I haven’t had the time to get bored for a while, hence the lack of new posts.
Fortunately for me, I’ve been pretty busy working on a number of different projects.
Also, I’m about to start a new project using Xojo; I’m sure this “experience” will produce a pretty entertaining post 😉
Finally, I’ve been preparing an article covering a three years long project I worked on, which never got approved.
This is by far the most complex program I’ve ever worked on and I’m sure it’ll blow your mind.
Hint: Think of Shazam/SoundHound on steroids.
With the introduction of the new Roslyn compiler platform for Visual Studio, the .NET languages team has, finally, made available the support to declare and use binary literals for VB.NET.
Back in 2011 I posted a request to the .NET languages team to implement support for binary literals and also took the liberty to suggest some improvements to the syntax currently used by VB.NET to declare these literals. […]