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.NET introduces binary literals

With the introduction of the new Roslyn compiler platform for Visual Studio, the .NET languages team has, finally, made available the support to declare and use binary literals for VB.NET. Back in 2011 I posted a request to the .NET languages team to implement support for binary literals and also took the liberty to suggest […]

x8086NetEmu for Linux, Mac OS X and Raspberry Pi

Running Frogger on OS X 10.9

In case you didn’t know, I’ve been “working” on and off, on an 8086 emulator, entirely written in Visual Basic. Although it is still a “work” in progress, has a ton of bugs and is barely usable, it does provide a very nice feature: apparently, it will work under any platform where Mono is supported… […]

¿Por qué los tranques (cierres) en dominó tienen que dar par?

Tranque a 6

Esto es una explicación algo rebuscada de porqué la suma de las fichas restantes, luego de un traque (o cierre), en un juego de dominó, siempre debe dar par. (more…)

Enabling additional command prompt fonts

Command Prompt Fonts

I’ve always wondered why there are so few fonts available for the command prompt, knowing that I have many mono-spaced fonts installed. So, doing some research (yes, googling) I found this trick: Stupid Geek Tricks: Enable More Fonts for the Windows Command Prompt As with many cool configuration tricks in Windows, it involves editing the […]

Brainfuck compiler, interpreter and debugger written in VB.NET

Why? Well, why not? If you don’t know what Brainfuck is, well, it might very well be the most popular and well know of the esoteric programming languages. I had originally developed this piece of complete uselessness and utterly nonsense before Microsoft released the .NET framework. I remember this being the very first VB6 program […]